Chef
Early animation exercise at uni for the principles of animation.
Early animation exercise at uni for the principles of animation.
Early Uni animation assignment created in Flash. I’d like to get back to one day as it’s really only half done and requires a fair bit of polish. I also need to go back and fix up the colours and a couple of bits in the animation where he goes off model, and there’s a bit where he stops in between poses which is a bit jarring.
He was going to drop the coin under the machine, then levitate it and a bunch of other stuff.
More to come later.

Low Poly (except the snail) 3D models from first “year” of learning Maya.
The last dude is also rigged.
Still haven’t fully nailed the whole 2D to 3D thing yet, especially for characters. It’s tricky.
8000 tri model for a Space Mechanic that will end up being textured, rigged, and animated.
Fun times!